I love the pixel art, and it seems like a pretty interesting system, but I would say the enemies seem a bit too spongey and it feels like you can just be stuck for ages shooting 12 enemies stacked on top of each other when they break through your defenses. Maybe more enemies less health? I do like how you execute the limitation though. Your strength turns into the enemies strength, plus the king is just a jerk
thank u!! as u can see, the gui on the left implies strength will be multiplied by technology points, so if u wish to make it thru 7+ wave you might deploy tons of scientist, so we can one-shot-kill the enemy. i wonder if i nerf the health of enemies this strategy will be none-sense and it's nearly impossible to make it to higher wave since the rebels will be spawned really fast plus they are massive
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I love the pixel art, and it seems like a pretty interesting system, but I would say the enemies seem a bit too spongey and it feels like you can just be stuck for ages shooting 12 enemies stacked on top of each other when they break through your defenses. Maybe more enemies less health? I do like how you execute the limitation though. Your strength turns into the enemies strength, plus the king is just a jerk
thank u!! as u can see, the gui on the left implies strength will be multiplied by technology points, so if u wish to make it thru 7+ wave you might deploy tons of scientist, so we can one-shot-kill the enemy. i wonder if i nerf the health of enemies this strategy will be none-sense and it's nearly impossible to make it to higher wave since the rebels will be spawned really fast plus they are massive
ass
-real?